NVPlay: Difference between revisions

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| developer = [https://github.com/starfrost013/ Connor Hyde (starfrost)]
| developer = [https://github.com/starfrost013/ Connor Hyde (starfrost)]
| latest preview version = 1.0-rc3
| latest preview version = 1.0-rc3
| latest preview date = {{Start date and age|2025|12|21|df=y}}
| latest preview date = {{Start date and age|2025|12|25|df=y}}
| repo = {{URL|https://github.com/starfrost013/nvplayground/}}
| repo = {{URL|https://github.com/starfrost013/nvplayground/}}
| operating system = [[wikipedia:MS-DOS|MS-DOS]] and [[wikipedia:Microsoft Windows|DOS-based Microsoft Windows]]
| operating system = [[wikipedia:MS-DOS|MS-DOS]] and [[wikipedia:Microsoft Windows|DOS-based Microsoft Windows]]

Revision as of 22:19, 26 December 2025

NVPlay
DeveloperConnor Hyde (starfrost)
Preview release
1.0-rc3 / 25 December 2025; 2 days ago (2025-12-25)
Repositorygithub.com/starfrost013/nvplayground/
Written inC
Operating systemMS-DOS and DOS-based Microsoft Windows
TypeDriver, REPL
License MIT License

NVPlay is a tool designed to allow low-level communication with and control of graphics hardware, focusing on early Nvidia GPUs from the mid to late 1990s. It is a tool intended for developers to aid emulation efforts. The program will initialise your installed GPU in an entirely freestanding way without any drivers and has several modes that allow different methods to control your graphics hardware.

By default, NVPlay runs in a REPL loop that lets you run a set of commands that do register-level GPU I/O.