NVPlay: Difference between revisions
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| latest preview date = {{Start date and age|2025|12|26|df=y}} | | latest preview date = {{Start date and age|2025|12|26|df=y}} | ||
| repo = {{URL|https://github.com/starfrost013/nvplayground/}} | | repo = {{URL|https://github.com/starfrost013/nvplayground/}} | ||
| operating system = [[wikipedia:MS-DOS|MS-DOS]] and [[wikipedia: | | operating system = [[wikipedia:MS-DOS|MS-DOS]], [[wikipedia:Windows 3.x|Windows 3.x]] and [[wikipedia:Windows 9x|Windows 9x]] | ||
| programming language = [[wikipedia:C (programming language)|C]] | | programming language = [[wikipedia:C (programming language)|C]] | ||
| genre = [[wikipedia:Device driver|Driver]], [[wikipedia:Read-eval-print loop|REPL]] | | genre = [[wikipedia:Device driver|Driver]], [[wikipedia:Read-eval-print loop|REPL]] | ||
Latest revision as of 22:35, 26 December 2025
| NVPlay | |
|---|---|
![]() A screenshot of NVPlay after completing some tests on an Nvidia Riva 128 | |
| Developer | Connor Hyde (starfrost) |
| Preview release | 1.0-rc3
/ 26 December 2025 |
| Repository | github |
| Written in | C |
| Operating system | MS-DOS, Windows 3.x and Windows 9x |
| Type | Driver, REPL |
| License | MIT License |
NVPlay is a tool designed to allow low-level communication with and control of graphics hardware, focusing on early Nvidia GPUs from the mid to late 1990s. It is a tool intended for developers to aid emulation efforts. The program will initialise your installed GPU in an entirely freestanding way without any drivers and has several modes that allow different methods to control your graphics hardware.
By default, NVPlay runs in a REPL loop that lets you run a set of commands that do register-level GPU I/O.
